Poker Games  
 
Omaha Poker & Omaha Hi/Lo Poker

Omaha Poker, a very exciting game, is very similar to Texas Hold'em Poker except that it has a greater chance of making bigger hands.

Playing Omaha
Betting
Button and Blinds
Hand Rankings
All-Ins
Buy Ins
Omaha Hi/Lo
Rake

Sequence of Events

1. Blinds Two. Both Players left of the dealer button post blinds equal to exactly half the limit they are playing. These are similar to the blinds in Hold'em Poker) .
2. Dealer Button. Used to determine where the action starts, the dealer buttons moves clockwise one person to the right for every new deal.
3. Each player is dealt four cards face down by Dealer. (Pocket or Hole Cards.)
4. T he betting for this round begins with the player to the left of the dealer. Afterwards each player has the option to Call the blinds, Raise the blinds or Fold.
5 . The Flop is dealt after the first round of betting. Here The Flop consists of three community cards that all players may combine to make their best possible hand.
6.The player to the left of the button may begin the second round of betting Following the Flop.
7. One more community card is turned over by dealer. ( The turn.)
8.The third round of betting begins after the turn.
9. One last community card is turned over by Dealer. (The river.)
10. You will now make your best 5-card poker hand using the 5 community cards. This must be done using the combination of 2 of your 4 pocket cards and 3 of the 5 community cards.
11.The final round of betting will begin following the river card. This is the players' last chance to bet before the cards are revealed, and a winner is determined, this is known as the showdown.
12.Showdown. This is where players reveal their hands to produce the winner. The winner is the player who has made the best hand with the combination of 2 pocket cards and 3 community cards. Player must use only two hole cards and three common cards.

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Betting
During the first 2 rounds each bet and raise is at the lower limit of the stakes structure. For example: $4 in a $4/$8 game.
During the last 2 rounds each bet and raise is at the higher limit of the stakes structure. For example: $8 in a $4/$8 game.

A player can bet up to 4 times per round. This is known as a bet and Three Raises. This would consist of (1) a bet, (2) a raise, (3) a re-raise, and (4) a cap. It's called a cap since betting is then capped and cannot be raised anymore. Players can only call the Cap or fold once the pot is capped. Check-raising is allowed in all games.

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Button and Blinds
Omaha Hi Poker and Omaha Hi/Lo Poker indicate the theoretical dealer of each hand with a button .


The button moves clockwise after each hand, to the next active player. The first player to receive a card is the player to the left of the button. They must post a small blind . The small blind is half the lower limit bet, rounded down to the nearest dollar. The player to the left of the small blind must post the big blind , equal to the lower limit bet. For example: in a $4-$8 game the blinds would be Small Blind $2.00 and Big Blind $4.00. This replaces the antes in 7-card stud.

Both blinds are immediately in the hand and have options when in clockwise movement the action returns to them. For the Small Blind those options are to call the remainder of any bets made, or to raise if there are still raises remaining (not yet capped).

For the Big Blind those options are to call if someone has raised, to check if no one has raised, or to raise if there are still raises remaining (not yet capped). Each subsequent betting round and after the flop the first active player left of the button is first to act.

When a player first sits at an active table, they can post the equivalent of the big blind. To play immediately all players may sit out and wait to become the actual big blind before playing. This rule ensures fairness to all players and stops potential abuses by preventing players from constantly entering games in late position and then exiting before they are required to post the big blind.

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Hand Rankings
Rankings follow in descending order.
If multiple hands match in rank, the winner is the one with higher cards, For example: a Queen-high straight beats a 9-high straight.

If the hands are still tied, the kicker determines the winner on hands that are 3 of a kind or below. The pot is split between the winners if the hands remain tied. Any odd chips go to the left of the button.

Royal Flush1. Royal Flush Straight Flush2. Straight Flush Kind a of Kind3. 4-of-a-kind
Full House4. Full House Flush5. Flush Straight6. Straight
3-of-a-kind7. 3-of-a-kind 2 Pair8. 2 Pair 1 Pair9. 1 Pair
  High Card10. High Card  

All decisions made by English Harbour Poker regarding the ranking of hands are Final.

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All-Ins
Online poker games are played at "Table Stakes". This means that only the chip value you have in front of you at the start of any given hand can be used in that hand. You can increase your "table stake" at any time in between hands; never during a hand .

Occasionally during the course of a hand the betting will exceed a players "stake" and the player may not have enough to call a particular bet. The player does not have to forfeit their hand at this point. If the player wishes to continue they can call the amount that they have in front of them and they'll be declared "ALL IN". A side pot of which the "All In" player will have no claim to will be created if there is any further action. The limit of the number of side pots is only limited to the number of participants in a particular hand. The player can claim the portion of the pot that they have contributed to. This rule is exactly how it's handled in Brick and Mortar card rooms.

The "ALL In" rule that occurs during Internet disconnects is Different from a B & M card room.

Our software can determine if you are disconnected from the Internet during a hand. If this happens your hand would play and lay claim to the portion of the pot that you have contributed to, up to and until the disconnection occurred.

In the game you will notice that you have a preset "all in" account. This account has in it two All-Ins allowed in a 24 hour period. If this happens more than twice in a 24 hour period, you may ask to have this account reset by requesting an all in re-set by e-mailing support. Should this happen regularly, please e-mail support to find out what suggestions we might have to help you increase the reliability of your connection.

If we determine that you are connected to the game your hand will be folded. This is done to protect the integrity of the game. Further if we feel that the "All In" policy is being abused, the abusing will be addressed and "All In" privileges may be revoked.

Players should exercise caution when both "All Ins" have been used. Until your account of "all ins" has been reset, your hand may be folded during a disconnection and you can lay no claim to the hand or the pot you were involved with immediately prior to the disconnection.

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Buy-Ins
The Minimum Buy-in requirement for all games is 10 times the Small Blind/Bet in the Game.

Examples:
Buy in examples would be $100 to enter the $10/$20 game, $50 to enter the $5/$10 game, $30 to enter the $3/$6 game or $5.00 to enter a 50¢/$1.00 game

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Omaha Hi/Lo Poker
The difference between Omaha Hi Poker and Omaha Hi/Lo Poker is that in Hi/Lo Poker, the pot is split between the person with the best hand and the person with the worst qualifying low hand equally (50-50). A little practice and some skill is needed in order to understand Omaha Hi/Lo Poker as it is somewhat difficult.

The only difference in the structure of Omaha Hi/Lo Poker and Omaha Hi Poker is that the pot is split 50% to the person with the highest hand and 50% to the person with the lowest qualifying hand.

In order to qualify a low hand must be an "8 or less". The low hand is determined by the person with the lowest high card. If a tie occurs the pot goes to the person with the next lowest high card. For example: a one person has a low card hand of 8 5 4 3 2 and the other person has 8 6 5 3 2 . Both of these players qualify for the low card hand, typically the winner is determined by the lowest high card. However both people here have 8s, so the next highest low card is used to determine the winner. Here, the first player has the lowest high card of a 5 so therefore they are the winner.

Any hand that is a high card 9 or higher cannot qualify as a Low Hand.

The high hand wins 100% of the pot if there is no qualifying low hand.

  • At the show down two cards may be used for the High Hand or players can use a combination of two cards for the Low Hand.
  • A, 2, 3, 4, 5 is the best low hand. This will also count as a straight for high. Aces can be used for both high and low.
  • Straights and flushes are not counted when evaluating a low hand.
  • A player can "Scoop" the entire pot with both the high and low having the combination of both the highest and lowest hands.

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Rakes
Please refer to our Rake Structure page for details.

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